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Call of Duty Black Ops Second Opinion

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Call of Duty Black Ops is undoubtedly the biggest gaming release of 2010 - bringing in over $360 million in its first day. Here at G-P Michael Menzel absolutely loved it awarding it a 9.6/10, but we felt it'd be a good idea to get another take on this mammoth release. After almost a week of being on shop shelves does it still feel as good as it did on day 1?

I'll start off by saying I felt that Black Ops' singleplayer campaign is one of, if not the best single player campaign in the Call of Duty series. I have to admit CoD4 holds a strong place in my heart, but realistically a lot of that is simply nostalgia thanks to the freshness of the experience at the time. Black Ops' story isn't going to win any Oscars, but it does offer a compelling and exciting tale with multiple twists and turns throughout. Thanks to the focus on Mason you'll find yourself much more interested to find out what happens in his story. What's irritated me is reading multiple 'big' reviews (which won't be named) who state that the jumping between character to character causes for confusion in the story - this is simply not the case. You'll jump to another character a couple of times but they're always directly linked to events related to Mason, in fact on one occasion you'll even see an event from 2 angles - something which was extremely interesting. This is in contrast to what we usually see in Call of Duty titles - where you hop between character to character with them slowly dropping off as the game progresses (I'm looking at you MW2). The story does require you to focus on what's going on throughout however, as stated above there are many twists and turns, along with subtle hints throughout the game to what occurs in the final stages. Therefore I can understand how some players may have been slightly confused at times, but this is simply not down to the character switching, which in fact is used much more effectively and significantly less than before in the series.

Treyarch have stepped things up big time since their last singleplayer offering in World at War - one which was extremely average at best with only 1 or 2 stand out missions. I personally enjoyed every single mission in the Black Ops campaign, each switching things up throughout. The game is extremely well paced, offering a ton of variety to keep the player interesting with multiple vehicle sequences, all out action, stealth, and even a pretty major era change at one point. I don't want to go into any specifics of the story but Treyarch consistently surprise with new gameplay elements. It's an exhilarating ride from start to finish.

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All this talk of the singleplayer is well and good but most people are here for the multiplayer. Something I never thought I'd be saying is that Treyarch really seem to have stepped it up here too. What has been absolutely crucial to Black Ops is how Treyarch have done nothing but listen to the community throughout the past year of MW2. It's true haters are still going to hate, however Treyarch deserve nothing but praise here. MW2 brought with it a slew of crap causing huge imbalances and a large quantity of exploitable combinations effectively leading to the players ruining the experience for everyone else. We all know about marathon lightweight commando pro and it's ridiculous lunge, snipers constantly partaking in downright stupid 'quickscoping', players sprinting around with dual wielding fast firing powerful shotguns, danger close with grenade launcher combinations, and the never ending stream of cheap camping players using killstreaks to grief others. The list could go on with exploited game mechanics from MW2, which although was effectively down to the players adopting and discovering these cheap tactics, it boiled down to Infinity Ward providing these systems to be exploited in the first place. I'm thankful to say it currently appears that Treyarch have completely taken this to heart, with all of these faults being resolved from the get-go in BO. Gone are the bullshit perks, cheap combinations and ability to completely grief others will killstreaks. Instead you're left with a significantly more purist experience, reminiscent in some ways of CoD4, where each area has had much thought and consideration put into it, and high-end killstreaks are quite the rarity.

Although the game does feature some fairly minor bugs in its current state, Treyarch have been very vocal so far and have been in communication with the community to try and discover and fix these updates. In fact thanks to a live update system some minor issues have already been resolved without any kind of visible patch on the users end.  Not to mention Treyarch are known for actively supporting their titles with good portions of DLC. The future looks good for Black Ops. Even if players manage to exploit some systems in the future to give themselves an advantage there's no doubt in my mind that Treyarch will jump right on it and resolve the problems. However as it stands the overall multiplayer experience just simply feels much more balanced and well rounded than that found in MW2.

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I'll admit if someone told me I'd be enjoying Black Ops this much 2 months ago I would have probably laughed in their face. I had my doubts about Treyarch, who previously only managed to offer players a simple distraction between the Infinity Ward titles. The roles have completely switched in my eyes. Black Ops offers a superb singleplayer experience that I just didn't want to put down, and a multiplayer component which offers that same addictive gameplay but substantially more balanced. True I still end up shouting profanity at my TV (especially during the brilliantly tense Wager Matches), but that's what Call of Duty is all about. Instead of being completely frustrated more often than not, I'm having an absolute blast with Black Ops. Although it's hard to judge for sure just yet thanks to nostalgia naturally clouding judgement along with it still being early days, I'd be quite happy to agree with someone who said this was the best Call of Duty yet.

If you're looking for a more detailed look into the elements of CoD Black Ops make sure to check out our original review.

Last Updated ( Sunday, 14 November 2010 19:58 )  

Comments  

 
#1 The Guvnor 2010-11-14 21:48
Love Love the campaign. For me its the best CoD campaign yet.
But the MP still pisses me off more often than not. Yea yea it's good with mates/family, but nothing I cant experience in other games really.
So yea, I appreciate what the CoD games have done for MP FPS gaming, but I feel it hasn't moved forward.
But, I think the main reason is I suck at it lol.
All the above is IMO before ya all get excited about it lol.
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#2 Lucifonz 2010-11-15 02:28
Being bad at CoD would make the experience alot worse. It's certainly a game which can become frustrating when your repeatedly getting killed. Stick with it mate :) Wish you'd have got on 360 so you could play with us lot. Theres literally always someone on to play a few matches with.
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#3 chris 2010-11-15 19:17
this is in fact the best call of duty with both the multiplayer and the campaign mode in the multiplayer online i love that you can hook up another controler so you can play two player online and one in the chamber sticks and stones and gun game are so action packed and addicting i cant get mt hands off the controler so whoevers thinking about getting this game but is not sure if it is good or not no lie but it is the best game i have ever played hands down!!! :lol:
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#4 cod crazy 2010-11-15 20:30
IM going to have to agrre with you on that one Chris.
The multiplayer in this action pact game of the year is unexplainably a rush. The campaign gets so much into the setting and the characters its like controling what would happen in a movie. The game is non stop action from start to end. If i could only have one game i would most definetaly be Call of Duty Black Ops.
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#5 thenewpeter 2010-11-16 11:51
There's one point that I hate about the multiplayer, the lack of consideration in the map design for snipers. For me personly, thats my weapon of choice in nearly all games, but the maps are clearly designed to keep people from sniping affectivly. I can see a point there, but there should of been some more open maps to cater for snipers.
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